From the desk of the Majicrafter,
I went through tonight and built a lot of combat functions to make it easier to add new enemies and speed along the battle coding. I added an element of chance to the battle and enemy ships can now return torpedo fire too!
Fig A. Doing battle with a republic cruiser and a republic scout.
Fig B. A republic cruiser sends a torpedo!
There is also an option to "volley" torpedoes but I haven't built the animation yet.
The "cloak" function is built but no art for cloaking yet, the "scanning" function is also built but not yet implemented but I did code the function tonight.
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