May went well. I finished the script within the two weeks, but UI, structuring, and extras took longer. I think you'll see why. I think you guys will like what I have planned.
The game is now officially "done", the only thing left to do is excessively playtest it to make sure there are no bugs/typos left in that could ruin one's experience. I'd be remiss to not confess that I'm looking forward to these next two weeks, as I get to fully experience the end result of my vision in it's entirety.
I can't wait for you guys to see it to, it really is cool. Thank you for bearing with as I struggle with my self-imposed, ever optimistic deadlines.
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