I’m new to this itch.io and developer logs stuff, and I was wondering if there were any specific things that you would be interested in?
The type of games I’m doing are mostly retro games running on the actual vintage hardware, so it has to fit in quite strict restrictions in terms of size, resolution, number of colors, speed, etc… which is why the graphics are so limited for example, and why a large part of the game are written in assembly language.
If you have specific questions, or general enquiries regarding the process, feel free to comment about what you would like to see, and I’ll see if I can come up with something!
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