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Dungeonesque 1.2 and Future

I've released updates to fix a few bugs and add a couple of features in release 1.2

  • Fixed player getting knocked out of maze
  • Added a 1-time restart per run
  • Let players change Music without pausing (hot keys like G and M work all the time)
  • Added a tool tip if player doesn't move

Release 1.3 should be out soon for a few small fixes

  • Music glitched out when I turned it off and left the screen
  • Skulker glitched through a wall
  • Hopefully get tool tip to always draw on top...it's weird.
  • Maybe do something from the Future plan list?

Future plans and ideas

  • Add controller support for keypad and face buttons
  • Add a resize based on screen fitting (that alone might make mobile play semi-supported)
  • I'd like to have some more sense of progress

Next iteration ideas

  • Lighting effects and functional torches on walls
  • Another enemy type

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