Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Tron!

I made a Tron 1.5 Lightcycle via “non-destructive modeling” techniques in Cinema4D. The wheels are made from volume meshers, the chassis using a bend and a subdivision surface, and a bevel here and there. Nondestructive’s a bit like kitbashing pieces together and smoothing out the ugly bits. I’m very happy with it. My brain understands it better than traditional polygonal modeling. It’s the first model I’ve made that makes me feel happy/makes me feel good.

Support this post

Did you like this post? Tell us

Leave a comment

Log in with your itch.io account to leave a comment.