Dear Gamers,
I'm excited to share with you a project I've been working on: a 4x style map game with a strong emphasis on building, developing industries, and trading them on various markets.
As a dedicated fan of 4x games like the Total series, Civilization, and Paradox titles, I've always felt that the trading mechanics and resource options were somewhat limited. That's where my game comes in.
While I aim to incorporate more traditional 4x mechanics, I wanted to share the core concept with you and gather your feedback. A prototype/demo is currently available on Itch, and I'm eager to hear your thoughts and suggestions for improvement. What features or mechanics from other 4x or economy games would you like to see included? Your input will help shape the future of this project.
Looking forward to hearing from you!
Best, GrandPaw Games
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