We've discussed repeating our release action with Shadows of Verdara for another game we were developing last year. The working title was "Intergalactic Alliance: Training Grounds," and the game put you in the shoes of a random IGA trooper, on either blue team or orange team. Both teams would duke it out, focusing to claim one of three control zones. We were using the Lyra system to help us learn the Unreal Engine, and planned to simply archive the game. Our intentions were more focused on rebuilding it from scratch for an Incursia game we will begin full development on in the future after we complete this current run of animating.
The point is, we've actually come across this while archiving some other old projects (such as Shadows of Verdara), and we may release the game in it's current state. More on that soon!
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