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Small Update: Future Goals & Small Advertisement

Aesthete's Heart Studio Goals

Hey everyone! 

Just appearing here to say to all of you that none of the projects we announced in the last two months were completely abandoned. 

Currently, I'm re-working my priorities to see which path is the best one for game development and streams. 

So far, my current schedule is:

2024.2: Learning Coding & Personal Stuff

Currently aiming for the next two months to be focused around game development training and some small personal stuff. 

I will be learning about GD Script (which I already learned a lot in the meantime) and also Lua as well as a secondary coding language. 

Not only that, I will be developing small games in order to learn new stuff from the Godot Engine, so I can move to bigger projects later. 

2024.3: Digital Animations, Blockbench & Video Editing

However, for the next 3 months, I have some very important stuff to do. 

First of all, I will be practicing more digital arts and pixel art animations. I feel like I haven't been doing much of these ones, so I will be focusing on these two aspects alongside another two things: Modeling on Blockbench and Video Editing. 

At it's current state, my video editing skills are very poor, so I decided to swap from Shotcut to Adobe Premiere Pro. Since I have a new laptop now, I will be able to edit more advanced videos, with better quality for all of you to enjoy my content. 

As for the modeling on Blockbench, I always wanted to mix 3D models with pixel arts, so I feel like this will be an interesting experience to learn about it. 

2024.4: Streaming Projects & Prototyping Games

For the final 3 months, I will be focusing on these three aspects: Personal Stuff, Prototyping Games & Streaming. I feel like this will be enough time for me to finally start prototyping my games and streaming my projects. 

This means that Project Miracle & What-If Workshop will become a reality in the end of the year, but keep in mind that all of these dates could change at any point in time.


Plants Vs. Zombies 3: What Could Have Been Advertisement

As a bonus feature, I wanted to share this amazing post from my friend Vander Graaf! 

Go support his project! He's making an amazing fangame, so any support is appreciated!

Quick Summary

Plants Vs. Zombies 3: What Could Have Been (AKA PvZ3:WCHB or PvZ3 Remastered) is a fan game heavily based on Plants Vs. Zombies 3 meant to revamp most aspects of its gameplay and game design as a whole, as well as certain aspects of its art direction.

If you want to learn more about the project, check the links below for the original post and the PvZ:WCHB page!

Links:

Twitter Post: https://twitter.com/PvZ3_WCHB/status/1785739786419916807 

PVZCC Page: https://pvzcc.fandom.com/wiki/Plants_vs._Zombies_3:_What_Could_Have_Been


Anyway, I hope all of you have a wonderful week and I will see you all later!

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