Ok first prototype is out for testing
There is a little nav mesh square that I'll be working on for a little while and flushing out the world little by little.
It is dubbed the beginner zone.
FEATURES
Gathering
-Woodcutting, mining, gathering herbs, ingredients ect.
Crafting
Alchemy / Tailoring / Blacksmithing ect.
House Building
-Can chop down trees make houses hunt animals make furniture ect.
Adventure
Combat (Working on this thoroughly)
Claws-Daggers-Polearm-Greathammer-Greatsword-Katana-Dual axes/maces/swords-
Ranged is still being implemented
Save System
Shop System
-tiers of traders that will sell better gear via area
-Havent integrated buy and sell into one yet so there will be a black market dealer"" who buys your wares.
Factions
-Warring goblin tribes, Bandit kings ect.
Hunger and Thirst
-dont worry they are just for show at the moment but will be adding fun and challenge down the road.
A tavern
A tailoring shop
A look at the skill tree
(Lots more to come!)
Break my game and if any bugs suggestions ect. pm me
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