Greetings and Hello! Welcome back to Shift.//ascend and our Blog here covering our project "Chimeros: Aurum Apostolum". We wanted to talk about some of the internals of the project this week and share a bit of info about the project!
Dev Blog: Chimeros: Aurum Apostolum
Title and Setting
The title of our game, Chimeros: Aurum Apostolum, is not just a random name. It's actually a reference to some of the key story beats within the project.
Aurum means "gold," and Apostolum is a bastardization of "Apostle." This makes the title of the game Chimeros: Golden Apostle in a sense.
Gameplay
The game is a creature-collector ARPG dungeon crawler with rogue-like elements. The player character explores dungeons and collects creatures, which they can then use to fight in battles. The game has a generous loop of motion between its various segments. The player character gathers resources and explores, crafts and cooks at camp, and dives headlong into dungeons.
Influences
The game is inspired by a variety of sources, including Pokémon, The Legend of Zelda, and Digimon. We wanted to create a game that was both challenging and rewarding, with a Lore rich story.
Development
The game is still in development, keep an eye on our Twitter and Itch.io pages to stay up to date on what we have going on in development!
Not a whole lot and but some good bits in there! See ya next week for the next post!
-NovaSeris
Shift.//ascend
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