Greetings and Hello! It's Nova back again with news for you on this fine Monday afternoon!
First off, this is the second post of our dev blog and as such, it is still a learning process. We will always work towards better ways to relay information, and media. That said, I wish to share with you some details of our current project, "Chimeros: Aurum Apostolum"
Introducing Chimeros: Aurum Apostolum
We are excited to announce our upcoming game, Chimeros: Aurum Apostolum, a party-based creature collector with rogue-like evolution mechanics and rogue-like dungeons.
9 Environments
The game features 9 environments, each themed around an element. These environments are home to a variety of creatures, each with its unique abilities and weaknesses.
9 Creature Species
There are 9 species of creatures in Chimeros: Aurum Apostolum, ranging from beasts and aquatic life to insects and dragons. Each species has its own unique evolutionary path, allowing you to create a party of creatures that are perfectly suited to your playstyle.
6 Stages of Evolution
Each pairing of element and species has 6 stages of evolution. This means that there are a total of 468 creatures to collect and evolve in the game.
9 Major Bosses
The game features 9 major bosses, each with 2-staged battles. These bosses are challenging and will require you to use all of your skills and strategies to defeat them.
Did you like this post? Tell us
Leave a comment
Log in with your itch.io account to leave a comment.