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Development Log Week 4

In contrast to last week, I'm happy to say I got a lot of work done this week. I think I jumped from about 1.5 minutes of gameplay to 5.5. But that means I still have a lot of work to do. That prototype due date came on remarkably fast. I wasn't expecting for the full ten minutes to be due already. I have to hunker down and work on my game for the next two days. It's gonna be hard work, but I think I'll be able to do it. I might need that extra day on Monday. My next obstacle is figuring out how to get the cat to run around with the "patrol behavior" feature, without it getting stuck running against the back wall.

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