Greetings, Commander! In this edition of the WDU, we’re embarking on on an odyssey through the ever-shifting cosmos of Cosmicrafts as we unravel the saga of our latest iteration.
In this cosmic journey, we confront challenges, celebrate triumphs, and chart a course towards an epoch-making game economy.
Iterations are the lifeblood of progress, and while we won’t dwell on the intricate details of our history, we’ll explore significant changes and the driving forces behind them.
Whether it was user feedback, technological advancements, or a quest for the ultimate gaming experience, every tweak had a purpose.
Let’s take a quick look on our cosmic journey through time and delve into the iterations that have sculpted the saga of Cosmicrafts:
After all, what is a WDU without a little bit of history?
In our current iteration, we embarked on a quest to rebuild and refactor the very fabric of Cosmicrafts.
Our first cosmic quest lead to the mystical realm of WebSockets — a warp-speed conduit to the blockchain’s core.
One big move was introducing WebSockets to speed up interactions with the blockchain. This meant getting info in milliseconds and tossing it into the multiplayer matchmaking mix.
Information flowed in the blink of an eye as we seamlessly integrated WebSockets into the multiplayer matchmaking.
But, you know how it goes — there’s always a twist.
At the same time, we were on the GameDev grind, integrating ICP.NET with Unity. This arcane pact was more than a mere integration; it was a cosmic bridge connecting Cosmicrafts to a pantheon of operating systems — from the cosmic winds of Windows to the ethereal realms of iOS.
Yet, ICP.NET’s dance lacked harmony with WebSockets, unveiling a cosmic conundrum. Undeterred, we championed the cause of ICP.NET, embracing its cosmic weight as it took center stage in our cosmic ambitions.
Despite WebSockets success, ICP.NET took the spotlight, and we’re rolling with it, hoping for a better compatibility dance soon.
In the tech transition saga, we revamped the Login and Main Menu scenes to fit the new tech specifications.
Before ICP.NET, we used React to connect to the Internet Computer, and that React file was massive.
Now, we’re migrating to C# with ICP.NET, a process still in the works. The end goal? A Web3 version of Cosmicrafts for Windows, Mac, and Android, complete with multiplayer.
Taking another leap, we adopted a Minimum Viable Product (MVP) for multiplayer using Photon. It’s a common move in the game development world. Grabbing a template for the game scene was part of the deal. Sadly, this meant saying goodbye to our old gameplay with bots.
The unity of ICP.NET and Photon brought some relief, but templates have their way of changing the game.
Like any development journey, we faced challenges and downsides in this iteration. It’s a work in progress, with the promise of a game economy shaping up in early 2024.
Looking into the crystal ball for 2024, we’re gearing up for some exciting changes. Expect iterations like EVM integration, BTC compatibility, Marketplace enhancements, and the introduction of a decentralized exchange (DEX). It’s a roadmap filled with potential growth and innovation.
It’s a quest propelled by the ever-evolving nature of technology, the desire for a sexier game, updates across the spectrum, and the occasional pivot to explore uncharted realms.
Iterating is an intricate dance, involving every aspect from artwork to game design. It’s not just about refining code; it’s about pivoting, exploring new horizons, and sculpting a gaming experience that transcends.
Thanks for joining us on this edition, Commander. Until next time, may your cosmic endeavors be filled with innovation, joy, and countless adventures.
Stay iterated, stay cosmic and we’ll rendezvous again in the next cosmic update.
Warp speed ahead!
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