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Debugging

Author: Robert Dionian

Posted: 2/18/2024

Problems:

Enemies leaving behind weapon mesh on the ground when they move. This is only happening in the build though and does not occur when playing in the editor, which is making this difficult to debug. Another problem is if there are multiple enemies at a time they get stuck in there attack pattern and do not move. With four enemies on the board after the third enemy made its move the fourth enemy did not move or give back the turn to the player.

Solution:

I have not found a solution for either problem yet, I have checked all of the enemies weapon components and checked the code to make sure there was nowhere where a weapon was being created twice. I have not found a solution for the enemy movement yet, as I have only been able to recreate this a couple of times.

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