What went right this week:
Short answer not a thing went right whatsoever. Lost some data at the start of this month with the data issue and ever since I have been playing catch up. The game at this point has shifted slightly from FPS to a 3rd person game /FPS camera controls which is fun I have a fully working fps camera and a fully working third-person camera with the ability to shift how far away to how close. Getting close enough to the player the camera shifts to first person. Test Cell
What next?:
I am going to sit back and focus on getting a working anim rig put together for everything we will need hooking up all the animations into a nice blend space once I have a character who has all the animation triggers that are needed for now. i will focus on a magic system estimated time for this sprint 1 month.
What will be released by the end of the month:
(I id love to do this for multiplayer I would but I don't know exactly where to begin and it looks like a lot more than what I have time for now.. I will try and leave all open to allow for easier conversion later but for now, I am focused on a nostalgic fun playground that we can come back to and also take breaks from however I am dedicating 2024 to this project alone. So sit back relax let's get developing!)
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