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Sprint #1 Overview

What went right this week: 

Short answer not a thing went right whatsoever. Lost some data at the start of this month with the data issue and ever since I have been playing catch up. The game at this point has shifted slightly from FPS to a 3rd person game /FPS camera controls which is fun I have a fully working fps camera and a fully working third-person camera with the ability to shift how far away to how close. Getting close enough to the player the camera shifts to first person. Test Cell 


What next?:  

I am going to sit back and focus on getting a working anim rig put together for everything we will need hooking up all the animations into a nice blend space once I have a character who has all the animation triggers that are needed for now. i will focus on a magic system estimated time for this sprint 1 month. 


What will be released by the end of the month:

  • Small exploration scene to gawk at
  • Some items to destroy 
  • get an idea of movement.  
  • Possible enemy 
  • health system
  • new take on a magic system Skeleton 
  • Mana or some sort of equivalent exchange
  • Possible Fishing system because that's the one thing from Wow I did and enjoyed for 19 years....of.playing it....AGAIN skeleton. 


(I id love to do this for multiplayer I would but I don't know exactly where to begin and it looks like a lot more than what I have time for now.. I will try and leave all open to allow for easier conversion later but for now, I am focused on a nostalgic fun playground that we can come back to and also take breaks from however I am dedicating 2024 to this project alone. So sit back relax let's get developing!)

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