During the first year of ICAN, we were required to create a boardgame with a particular restriction: by choosing an existing boardgame, we had to take the components that game uses (for example, we could use a board, pawns and a die if we chose the Game of the Goose) and create a new system with it.
The choice we made was the Nine Men's Morris, a game that uses multiple pawns and a board to play. It's a strategy game at its core, that instead of using random chance forces players to strategize and think tactically.
We took this principles to create Eclipsia, adding a twist to the formula: A magnetic circular board that turns on it's axis, like a flat Armillary sphere. The pieces were magnetized, and the board had a fine metallic sheet at the center. Further more, certain pieces had magnets with equivalent charges as the other pieces, as to push said pieces off the board if placed on the same spot.
My role in the conception of the game was tied to prototyping and game design, creating and balancing mechanics found in the system itself. In the documentation, I produced the vast majority of the charts and reflections of the Rational Game Design.
This project was made during the last quarter of 2022, as the first step into game design as my full-fledged career.
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