Hello! haven't given any updates in a while. i have some news! managed to iron down the story and key gameplay loop. Players will have a week to achieve everything they can to support the eventual invasion. though keep in mind every choice from murder to sabotage has consequences. Civilian Chaos, Security, Stability, And Confidence are the four stats you will need to balance to get the best out come. they range from 1 to 5, and are changed by major or minor events.
Chaos is the rage and or fear of the Civilian Population, higher chaos creates a very unsafe environment. Security is the Strength or mobilization of the Planets Defense forces, Higher rating is a Higher Challenge but also can lower Civilian Chaos. Stability is of course the stability of the Planets Administrative body, you want low stability but not too low or else it will collapse, causing everything to go up in fire. Confidence is the Power of the Governor, given by the power, higher confidence means he can execute stronger moves. of course most of this wont effect you, unless you are found then all parts will come into play.
I wont spoil much of the story, just keep in mind that none of the endings will be considered as traditional good ending, as the plot requires that. your job will bring no happy endings. good luck, marine
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