* Last year, I’ve created my first 5 games(!!), participating in various Game Jams. This has been an amazing experience, but as you can expect with limited time challenges, some games were left unpolished.
* That’s why in 2024 I am setting a goal to continue working on my already existing projects, along with participating in some Game Jams.
* At the same time, I would like to work on my oldest project (Velesia) that doesn’t even have a demo yet. Considering existing projects, I am also looking to make Deluxe versions / DLCs as well (these will be paid; however, the base game will still be available for free).
*Plans for Jams in 2024*
- Ludum Dare Spring
- Ludum Dare Autumn
- “Finish your game/polish your game” kind of Jam from itch.io
- Possibly a jam on itch.io (horror/mushroom/coffee/other) for a small project
*Velesia plans in 2024*
- Finish the Demo (implementing battle system; bug fixes; testing; dialogue check; music, sound effects)
*Existing games general plans*
Heartbreak:
- Finish base game by implementing Braun’s route
- Edit Gallery page to make it prettier
- Polish UI
- Reread the text and edit if necessary
- Start updating the art (sprites, Bgs, CGs)
- Work on the original soundtrack for the game
- Work on the Deluxe version (Bonus route for Shu, Two side routes (Astra & her girlfriend side story; Braun & Shu side story), Bonus CGs for main Lis). Estimated cost: 5$
Whispers:
- Implement Maria’s route in 2024
- Write & implement all the other routes (2024-2026)
- Polish the Gallery
- Polish UI
- Update art if necessary
- Work on the original soundtrack for the game
- Write up plans on the Deluxe version (Bonus routes for side characters, Special gallery with bonus CGs for main LIs). Estimated cost: 7$
- Write up plans on a possible Fandisk (Continuation of the story for main LIs, more focused on romance)
Magical Domain:
- Work on the original soundtrack for the game
- Make custom UI
- Create a Gallery
- Update the art
- “Brewing potion” mini-game
- Add the graveyard NPC
- Show controls in-game
- Work on the Deluxe version (Post-Game content unlocked after the Best End). Estimated cost: 5$
The Last Light of Ursavus:
- Edit a walkthrough video & post it on YouTube (Kanity Games)
- Test for bugs, polish if necessary
- Create Main Menu
- Show controls in-game
- Write up plans on a possible Deluxe version
Single Circle:
- Write up plans on more branching in the journey
- Make the music more diverse / add periods of silence
- No Deluxe version planned as of now
~You can support my gamedev journey by buying my games on itch.io~
~ I do have a patreon, though it is for anime reactions requests: https://www.patreon.com/kanitychill ~
*Cover image is from Velesia.
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