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GameDev General Plans || 2024 - 2026

* Last year, I’ve created my first 5 games(!!), participating in various Game Jams. This has been an amazing experience, but as you can expect with limited time challenges, some games were left unpolished.

* That’s why in 2024 I am setting a goal to continue working on my already existing projects, along with participating in some Game Jams.

* At the same time, I would like to work on my oldest project (Velesia) that doesn’t even have a demo yet. Considering existing projects, I am also looking to make Deluxe versions / DLCs as well (these will be paid; however, the base game will still be available for free).


*Plans for Jams in 2024*

- Ludum Dare Spring

- Ludum Dare Autumn

- “Finish your game/polish your game” kind of Jam from itch.io

- Possibly a jam on itch.io (horror/mushroom/coffee/other) for a small project


*Velesia plans in 2024*

- Finish the Demo (implementing battle system; bug fixes; testing; dialogue check; music, sound effects)


*Existing games general plans*

Heartbreak:

- Finish base game by implementing Braun’s route

- Edit Gallery page to make it prettier

- Polish UI

- Reread the text and edit if necessary

- Start updating the art (sprites, Bgs, CGs)

- Work on the original soundtrack for the game

- Work on the Deluxe version (Bonus route for Shu, Two side routes (Astra & her girlfriend side story; Braun & Shu side story), Bonus CGs for main Lis). Estimated cost: 5$


Whispers:

- Implement Maria’s route in 2024

- Write & implement all the other routes (2024-2026)

- Polish the Gallery

- Polish UI

- Update art if necessary

- Work on the original soundtrack for the game

- Write up plans on the Deluxe version (Bonus routes for side characters, Special gallery with bonus CGs for main LIs). Estimated cost: 7$

- Write up plans on a possible Fandisk (Continuation of the story for main LIs, more focused on romance)


Magical Domain:

- Work on the original soundtrack for the game

- Make custom UI

- Create a Gallery

- Update the art

- “Brewing potion” mini-game

- Add the graveyard NPC

- Show controls in-game

- Work on the Deluxe version (Post-Game content unlocked after the Best End). Estimated cost: 5$


The Last Light of Ursavus:

- Edit a walkthrough video & post it on YouTube (Kanity Games)

- Test for bugs, polish if necessary

- Create Main Menu

- Show controls in-game

- Write up plans on a possible Deluxe version


Single Circle:

- Write up plans on more branching in the journey

- Make the music more diverse / add periods of silence

- No Deluxe version planned as of now


~You can support my gamedev journey by buying my games on itch.io~

~ I do have a patreon, though it is for anime reactions requests: https://www.patreon.com/kanitychill ~

*Cover image is from Velesia.

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