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Deck of Items of Dubious Qualities

Occasionally I create magical items to be used in Dungeons and Dragons, these items can be cool, cursed or just bad. Got a load of them so I just had to come up with an idea of how to present them. I remembered Tasha's Deck of Many Things was a thing and although I've never used it gave me a cool idea. I thought how about use a pack of cards to choose an item. A standard pack of cards is 52 so I thought why not create 52 different unique items and have each correspond with a card. I've created a fair few though as of yet I have only fully completed enough for a single suit of cards; which you can go check out here: https://tessiaeksttrpg.itch.io/tessias-deck-of-accum

I originally thought of just creating the items and just putting them into a big ol' D100 size table or something like that. However I thought how much cooler would it be if I made enough for a deck, I can make a cool backstory for it or maybe make art for it then. A backstory that I have thought could be cool was that the deck was complied of items that were created by artificer apprentices and so were made with faults and have inherited disadvantages. 

I was going to have each set have a theme, like maybe one could be about poison related items and another could include mainly weapons but I thought against it. All the sets are just random; what rank the item is does not necessarily mean that it is better or worse than items higher in the set, just as I have not made the sets better or worse than another.

I also make small adventure modules too if that interests you. 

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52 unique magical items to be used in TTRPGs