Greetings from the desk of the Majicrafter,
That last devlog was a hot mess eh? AND NO SCREEN SHOT? WHAT?? Well, here is a nice pretty development roadmap and a screen from last night's level build! NOTHA AREA DONE! Yeeeahhhh!!
..
AND THE DEVELOPMENT ROADMAP, Yayyyyy!
**Game Development Roadmap - 1/25/2024**
**Completed:**
1. The Underground - Done
2. Street - Done
3. College - Done
4. Westroad - Done (Added path to fields)
5. Inventory - Done
6. Apartments - Done
7. Crossroads - Done
8. Cyborg Factory - Done (Needs area system)
9. Mutant Town - Done (Overlay Done) (Fixe glitch.)
10. The Field - Done (Overlay Done)
11. Path to Apartments - Done
12. Lake - Done (With new overlay)
**To-Do:**
1. GLITCH- Jumping to Villa after battle with the lioness, possible bug with shield in battle
2. Path to Underground - Hotspots added (Needs encounters)
3. Lake Encounter
**Wishlist:**
1. The Sewers - The Path to Mutant Town
**Research:**
1. Buy/Sell - Inventory (Find a better way)
2. Better way to ensure a resource icon is only clicked once
**Areas to Develop:**
1. The Club - Lore area
2. The Sewers (Path to Mutant Town)
3. Condo - "I used to live here"
4. Old Factory - Killer robot encounter
5. Lake - The lake people encounter
6. Capitol - Lore area
**System Enhancements:**
1. Area System - Convert old maps (Nice to have)
2. Add Content Toggle - Add to UI?
**Art List:**
1. Overlay
2. UI Elements
3. Redo Map Icon - Done
4. Navigation Overlay - Current is not satisfactory
**Individual Areas:**
1. The Club - Art completed, needs navigation and encounters
2. The Crossroads - Needs encounters
3. The Underground - Art complete but could use more, navigation complete but needs more scenes, The Lord Encounter, Escaping the Underground (Fungus)
4. The Sewers - Art started but needs more, navigation started but not complete, The Rat People Camp, Crocmen encounter, Add path to Mutant Town (Moss)
5. The Tower - Art done, needs navigation, needs search action
6. Condo - Art done?, needs navigation, needs encounter
7. The Villa - Art done, needs navigation, The Keepers, The Children who must be kept
8. Street - Art completed, navigation complete, search (Flax - Street_two done)
9. Westroad - Art completed, navigation complete, The Smart-Tool (Started), Flax
10. Cyborg Factory - Art complete, navigation complete, one encounter completed, GOR Psycho-Cyborg encounter
11. College East - Art complete, navigation started, Dorm rooms
12. College West - Art complete, navigation started, Dorm rooms
13. Old Factory - Needs more art, navigation not started, Killer robot encounter
14. Lake - Art done, navigation not started, needs encounter, The Lake People encounter
15. Cannibal Camp - Art completed, needs navigation, The Cannibals of God, The Half-Eaten Cyborg
16. Mutant Town - Art done, navigation started but not completed, Shops, Club, Mutant Gang encounter
17. The Capitol - Art done, needs navigation, Dead man at the desk (Lore area)
Though between you and me, this is the real star of last nights graphical upgrade!!
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