I am getting to a point in my development where I feel the need to being sharing whatever I can - though many of the projects I have so far created are incomplete, broken, or overly simple. However, I am at a stage where it is necessary to have a portfolio that allows me to showcase my projects, so I have decided it is better to show off anything, rather than nothing. Therefore I unrestricted access to two projects I had previously uploaded on itch.io, Ancient Ocean and Set Us Free.
Ancient Ocean is an older project where I was still learning the basics of game development in Unity, and 3D modelling and animation in Blender.
Set Us Free meanwhile represents a lot of time invested - possibly thousands of hours - in learning how to make a game more seriously. Unfortunately, I suffered a catastrophic hardware failure, and lost all of my progress. The version uploaded here is old and bad - only shared at request.
On my profile you may also find a link to Yahaha, a UGC platform where I created a few simple games. The linked game - Shipwrecked and Starving - is an attempt at creating a "complete" game in a short amount of time - about 40 hours.
The next project is a racing game developed in Unity, featuring machine learning opponents. I intend to upload it here in the coming months.
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