Still working on an gameboy asset conversion pack which will include tilesets, sprites, parallaxes, fonts, icons and system graphics... and hopefully some battle animations soon.






Here's a basic hit animation.

Added some counter sprites as well

A parallax background.

Worked on some of the store shelves and wall fridges, they line up nicely with this style of wall now,
^^^ Do you suppose it's a bar? With waffles and pizza?

Store is starting to look more like a store with a few more store parts available... the bottom shelves lined up to the wall, long side displays, a less clunky cash register.

Added an arcade playing animation to the up facing frame frames of the male 1 counter sprite.

Made a few sprites for movie posters and signs.

I started an enemy, and a battle background layer 1 and 2
A test combat round with window and number graphics, changed system font, battle background made from tilesets, the enemy pizza guy graphic and two battle animations.

I tried my hand at drawing a tree. I think it came out ok. You can tell it is a tree, lol.

Yeah, a boxing/wrestling ring... why not.

Well, I made a wrestler sprite to go with the ring.

Annnd some basic fighting animations for fun.

I made some additional animations and a punching bag. I'll do a version of the punching bag on a stand too so you don't have to worry about that chain.
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