Recently, I have started creating a new project that involves the player shooting a projectile and controlling it while mid-air. The current game title that I have given it is, "ArrowLong."
The goal is to kill every enemy by determining the trajectory the arrow will move. If you run out of speed, then the arrow will fall down towards the surface and towards your doom. The player is able to gradually accelerate and gain speed when tilting downwards and slowly maintain it. So, best of luck trying to take down all your opponents while trying to maintain altitude!
WORK IN PROGRESS (Graphics and Mechanics Not Finalized)
Video Footage :
Some in-game screenshots :
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