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My next plugin will be: "Dynamic Temperature Stats"

Hello everyone! It's great to greet you.

 I want to share that my next plugin will be Dynamic Temperature Stats

 

Honestly, I didn't know what to name it, but for now, I've decided on that one, haha.

Now you might be wondering... What does it do?

Well, it's a fascinating plugin that adds a body temperature mechanic to characters.

Imagine your character is in a Desert map, and obviously, since it's a desert, it's supposed to be hot. Therefore, it shouldn't feel the same as if they were in a meadow with a lovely temperature.

Or let's put it this way... A wool hat shouldn't provide the same warmth as a straw hat, right?

That's why we can now define temperatures for things, and the player can experience states of Cold / Heat and act accordingly.

For example, I suggest creating states like: Overheated, Suffocating, or maybe "Cold," "Shivering." Well... You are the creator, you choose whatever you want, these are just quick ideas, but you define what you want to do.

As these are states obtained upon reaching a certain temperature for the character, you can make their stats decrease, or have them possess special characteristics while your characters are in that state.

The temperature consists of:

Map Temperature + Equipped Gear + Temporary Points:

- You can define the temperature of each map in its notes.

- For the gear, what temperature it provides (both positive and negative).

- Even if you want to have temporary points that allow you to gain / reduce temperature temporarily, you can do that too.

(Example, you drink a bottle of Water, and it temporarily reduces your temperature by 5 points, allowing you to pass through the desert without dying of the scorching heat)

I'm still working on the plugin, but I think it can be very interesting.

Here are some photos for you to see!

As always, I hope to have it ready by the weekend. Sending a hug, and thank you all for your support!



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