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City Game Studio v1.16.0: A New Chapter in Your Gaming Legacy

Hey there, fellow game developers and aspiring gaming legends!

I'm Xavier aka Binogure, the solo indie dev behind City Game Studio, and I'm thrilled to announce that our latest update is now live! Version 1.16.0 brings a host of exciting new features, improvements, and balances to enhance your experience and help you build your gaming empire.

As an indie dev, I've always been passionate about creating the best possible experience for our players. With each update, I strive to improve the game based on your valuable feedback. This latest version is no exception, as it includes several Steam Deck-specific improvements to ensure that City Game Studio looks and feels amazing on Valve's new handheld powerhouse.

Here's a sneak peek at what you can expect in this update:

馃幃 Improved font rendering for a more polished look
馃摫 Enhanced menu rendering for lower resolutions
馃攳 Reworked email panel with new icons and better readability
馃弳 Game of the year scoring improvements
馃挵 Financial tab tooltips to help you make informed decisions
馃帹 Studio rework with a fresh new look
馃懃 Click-to-close tooltips for a more intuitive experience

But that's not all! We've also addressed several community-reported issues and added new features to help you create the best games possible. For example, we've improved the in-game tutorial for low resolutions and added a new tooltip when creating games to help you understand how to make big/AAA games.

As always, I'm committed to making City Game Studio the best it can be. Your feedback is essential to this process, so please keep sharing your thoughts and suggestions! Together, we can create an incredible gaming experience that will be remembered for years to come.

So, what are you waiting for? Update to version 1.16.0 now and embark on the next chapter of your gaming legacy!

I know I should have worked on the In-app purchase, and it's planned for the very next update I swear!

Happy gaming,

Xavier aka Binogure

Changelog
Steam deck

  • Improve font rendering, make them bigger
  • Improve font rendering for emails
  • Improve menu rendering for lower configuration (below 1600x900)
  • Enhance panels for lower resolution (below 1600x900)
  • Adjust the tooltips accordignly (hide keyboard/mouse references)
  • Renaming an employee didn't bring the virtual keyboard
  • Renaming a studio didn't bring the virtual keyboard

UI

  • Email panel: Rework the icons (trash / spam / restore)
  • Game of the year: Improve the game score rendering
  • Financial tab: Add tooltips to the columns
  • Studio: Rework the shop
  • Click on a tooltip to close it (without it being a button)
  • On low resolution hide the currency change label
  • On low resolution hide the fanbase change label
  • Tooltips: When selling an online game but the servers are overloaded, the game will always show a tooltip explaining what's happening (refund...)
  • Rework the City Game Studio's logo
  • On low resolution improve the readability of the in-game tutorial
  • Add a new tooltip when creating games to help understand how to make Big/AAA games

Misc

  • It starts fullscreen the first time you launch the game

Bugfixes

  • Windowed: windows position change while saving (autosaving) game
  • Fanbase ain't properly shown for game ports
  • On low resolution some icons are distorded
  • When steam bug, there's no main menu or anything explainig what's happening in the game. From now on, there's a popup asking for the player to restart Steam in order to fix the issue.
  • Custom platform: The catalog size number is not accurate

Gamepad layout

  • Refresh the gamepad layout `steam://controllerconfig/726840/2739149565`

Balancing

  • When you start losing fans, you can't lose more than 50k at once (depends on many inputs)
  • Leaderboard: Convention score have been balanced (10k visitors = 1 point, used to be 100 visitors for 1 point)

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