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This is Not a 7-Eleven

This is Not a 7-Eleven by SquareTangerine


After idling in a local convenience store you first started to see the surroundings for what they truly were. The packaging was different, the people--gone, and you can’t seem to remember how you got here to begin with. This is Not a 7-Eleven is a surrealist game about being trapped in a place that is familiar but not quite right and trying your best to return home. 

The game provides a set of cards for you to use, each with a mundane place and a set of numbers around the edges. These numbers represent the event that will happen to you when you are in the room. 

When you first lay down the card, you pick which way you will exit the room, complete the event, and when you draw the next card, the number that corresponds with the exit will be the next event. 

The events will have you encounter hazards, safeties, new people and even a bunch of monsters! You’ll need to take note of these as you go, but the game provides a sheet for you to do so. 




Ideally you will print out the cards to mark them up, but I just used a CSP and copy pasted them as I went.



The game is also kinda long, as it wants you to go through every card (though some will have you discard a few) but can easily be adjusted to be shorter by discarding about 10 or so in the beginning. (Though this might change your ending.) 

I went through 35 different rooms, met a merchant, and a guy on the ceiling, while being chased by a horrible giant stick bug. 

You can find my playthrough Here

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