I would like to announce a new interactive animation project I’m working on.
My first ever game project, the Guilmon bondage animation, has received very positive feedback 😊
So after a longer break I decided to start working on another adult game.
It’ll be similar in its core concept: a NSFW interactive animation where you get choices that affect how the animation plays out.
However, unlike my previous project, this one is planned to be a lot larger in scope. There will be multiple different points of branching that completely affect how the rest of the animation plays out, kind of like a “choose your own adventure”. Because of this, there will be a lot more unique animation, story, and voice acting.
Alternative camera angles (such as PoV or close ups) are currently planned as well.
Besides a web version, I’ll try to also have an executable download, so you do not need an internet connection to play.
Not sure on the pricing yet, but due to the larger scope, it will probably have to cost a bit more. A free version will also be released, so you can see if the animation’s contents are up your alley.
As for the story and contents, I don’t want to give away too much right now. But dom/sub, tentacles, bondage and forced orgasms are definitely going to be involved 😉
Technically speaking, we’re dealing with a complete rework of the engine. This should hopefully improve stability, performance, and allows for new features like subtitles, offline download and a more flexible user interface.
The whole thing is still in very early development, and I can’t really dedicate my full time to work on it, so don’t expect a full release for a long while. I will post some updates on here every now and again.
Thinking about doing some form of early access to reduce the waiting time a bit, but not sure how to make that work just yet.
BTW, it doesn’t seem like I can mark a blog post as adult content on here, so I’ll have to see whether I’m allowed to share any NSFW pictures in posts like these further down the line 👀 In any case, I’ll be doing similar update posts on Twitter (ugh), maybe with less detailed descriptions but at least with more revealing visuals…
What were your personal highlights and problems with the Guilmon bondage animation?
I’d love for my future projects to be as great as possible. Keep the things that worked well, and improve on those that didn’t. Concrete feedback like “the seamless animation transitions were unnecessary” would be especially valuable!
Leave a comment down below, or on the game’s page, or you can send me a private message as well.
Thanks for your support! 💕
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