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Nick Quest 3.12 is live!

Hello, friends!


I have been hard at work improving Nick Quest for everyone! A little over a month ago, the game launched on Epic Games Store, but I have continued patching and improving any findings based on feedback from all of you! Needless to say, I have also been updating the versions on here. The full version of the game is $14.99 to match the price point on Epic, with a free demo! So if you're curious, try the game out, and maybe support the new-and-improved release.


There has been a multitude of fixes lately. I apologize for not keeping track of every last little thing, but here are some things to dig into!

-Swords have been rebalanced to have increased defensive stats and HP

-Status ailment rates have been adjusted for multiple enemies

-Certain enemies have had stats adjusted

-An issue with dialogue featuring the Guild Captain has been resolved

-Volume has been lowered by default in the game

-The "Hurricane" spell has been made quieter

-Several grammatical issues have been adjusted

-Shops have been overhauled to show more stats when equipment is compared to current gear. You can also view each character to see who can equip what, and what the stat comparison is for each party member.

-Gear description has been revamped to have more consistent wording, and to state the secondary stat boosts which do not show in the menus when equipped.

-A "Flashing Image" warning has been added to the game upon bootup.

-Several shadow and graphical issues have been resolved

-The end credits have had additional information pertaining to testers and plugins


Thank you for continuing to support the game, friends. My intend from this point is to step back and only address any unforeseen errors if/when they occur. The game itself feels balanced, in a polished state, and with the current Quality of Life changes, is now the most approachable it has ever been.


There has never been a better time to embark on YOUR Nick Quest... today!

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