Welcome to my next development update! In this update, I show off the changes over the last two weeks. The player can now go to sleep, and automatically fall asleep if they stay up too late. I've added deadlines to the contract mechanism as well as a whole lot of behind the scenes refactoring to make this all work. Also, there is now an overnight screen that tracks how far the player has walked or sailed, and how much money they've earned over the last day. Finally, I take a brief look ahead at the next two weeks to talk about how I'm going to make my game more fun, because, yeah, that's an issue.
Did you like this post? Tell us
Leave a comment
Log in with your itch.io account to leave a comment.