Cyber Echoes is an arcade PvP shooter where you can only deal damage to other players by ricocheting your shots. Its focus is supposed to be on fast-paced and chaotic PvP combat. You have a robust move set with low-cooldown dashes, power-up shots, and dynamic levels.
I acted as the game director and lead audio designer and implementer for the game. The game was made in Unity from scratch by a small group of 7 people over the course of 2 months. All audio assets were implemented using FMOD.
You can play the game here: https://cyberechos.itch.io/cyber-echos
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