For years, I played around with several engines to create tiny games. I came across Unity, Pico-8, Construct, freeBasic, Gdevelop...
All mentioned tools are great in their own territory. But I always came back to Godot Engine: The small footprint, the things I saw that other people managed to build in Godot... I really want to learn more about it.
So I have decided to a while back to learn Godot after all this time glancing at it. It will be a project that will surely be 'Meh...' at best. But that's fine. It's the fun of learning and having fun that interests me most!:)
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