I wrote a book about making little poetic videogames! (The kinds of games I'm particularly interested in, which I've been making for the last fifteen years or so.)
If you're interested in videogames and/or poetry, check it out at gamepoemsbook.com! It's open access, so electronic editions are free.
The book is somewhat academic in tone (it is published by Amherst College Press), but was written to be accessible to a wide audience including scholars, but also: artists, poets, game designers, game players, and really anyone interested in unusual perspectives on videogames.
The book has two goals: first, to show that it can be interesting to consider certain videogames as poetic artifacts, and second to provide some groundwork for anyone who might be interested in making poetic videogames in practice.
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