Played with the toon shader in Godot 4 today.
Simple to set up, delightful to tweak. Might try and create a bunch of 3D-converted-to-2D isometric tiles using it.
Tutorial: https://www.youtube.com/watch?v=ydwhZlSp9k4
Inspired by: Moebius-style 3D rendering tut, Sable
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