ok, day 2 on the minecraft client, lets make this thing actually look like a game!
first things first, some textures! and some improved lighting, cos unitys default bloated shadows and unbaked light just sucks
fantastic! looks great! i used a custom lighting thing, i can specify the color of the block face using mesh.colors from unity, so black is, well black, super dark... and then white is fully bright, so i can control how bright the different faces are, simply i just make some cool shading on the different faces and BAM! it looks great, also means i can do some cool stuff with colors as well
so the rendering capability to have lighting and even rgb lighting is very possible, but unfortunetly even tho ive tried and spent weeks and weeks on this, even a long time yesterday, im unable to get voxel lighting to work... maybe one day in the future ill crack it with my engine, i know how it works, but getting it to work properly with my engines chunk boarders is very painful, maybe oneday ill get someone who can help, or ill figure it out, but for now ill just use dynamic lighting, as seen in migblock, it looks way better then volumetric lighting anyway, its just not as cool :(
anyway, we have some cobblestone, but last time i played minecraft i dont remember evrything being made of cobblestone, except my little sisters house back in 2012! so lets change that, get some more block textures, varients, and stuff like that!
so far so good! just need some water and leaves and this would be complete! but the grass is looking a bit strange, lets get the texture transperency working!
damn it........
ok! we got it working!
NICE! but u probably noticed the weerd grey waves off in the distance on the unknown blocks... lets get that fixed up!
all we need to do is tell the texture NOT to generate mipmaps... easy! unity has a check box lol, heres a before and after!
much better!!
this is starting to look great! lets get some water, some leaves and then see how its looking!
NICE! water is looking great and so are the leaves! very alpha looking hahaha, some flowers, tall grass and gravel are missing, but other then that its looking fantastic i think! the water isnt transparent tho, looks very browser client, lets fix that up!
there we go, looks great!!
in the next session i will add a ton more blocks and other improvements
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