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20 Candles (under development) - General mechanics of the game - #1

Hello

The game of 20 candles is a game in a scary and exciting style where you have the task of collecting 20 candles that are hidden in the game map in a completely random way, and of course it is not only important to find 20 candles, but you have to find them in a noticeable and sneaky way. that a monster is waiting for you to run and move in its area and quickly follow you and kill you! By the way, game will be multiplayer too 馃槉  

But the game does not end here, but you have to go slowly, be careful not to go in the monster area, your candles should always be lit! (you have to light the candle with a lighter and after 5 minutes it goes off and you have to light it again), don't make noise! When you throw an item, the monster will come towards the item :) and after you have solved all the puzzles and you can collect 20 candles one by one, place them in the specified area and light them, the monster will go wild and will look for the one that is near and You must quickly remove the monster to that area until the door code is displayed within 5 seconds, enter the code and escape! Honestly, I forgot to say this first, but it's better than nothing, we wanted to not say this either :)



From the mechanics of the game, the first image is the prototype of picking up the candle and putting it in the specified place (all the images are just examples and the game will be transformed in the best possible way during the publishing stage). As you can see, the candles find their place automatically.



In this part, you can hide in the closet, and of course we have the rest of the places as well, but they are still under development and they will all have animations and...


In this section, you can see that when you run, your running mana or something is reduced, and of course, the bottom item is your flashlight. When it is off, the light of the flashlight is charged, and even when you walk, your running mana is filled.

 

For now, in this post, we mentioned the main mechanics under development, and we will mention the puzzles in the next posts, and if you have any questions or comments, please ask or tell us, thanks.
info@spiritgoal.com



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