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Dev-log 2

In this new current development post, we have a lot of changes that have occurred in the development of the game. As the game is now in a new playable state and will now be changed once again. with the changes from the new build, the following has been added to the new version of the game we have added enemy AI as well as the refugees are now in the game as they are now interactable with the world we have also increased the size of the map for the design of the new world players can interact. The UI has been updated to be more clear and consist for players who load into the game. New update so that changes in preferences will now carry over to the next game scene. The map now has assets and visuals for the player to interact with on the map, level design has been changed as we now have the correct assets setup. 
- Ai enemies  

- UI changes

- Map expansion

- Assets implementation

So changes that will be coming for the final version there are now plans to add minimap and landmarks for players to know where they are going, I cannot say more but these changes are sure to make the game come with more quality of life changes and more excitement for the players. So they can have an enjoyable experience as well as see the message behind the game. The level will be more immersive and have more life to the gameplay as the team decide on how to look more like a dark cityscape to match the tone of the story and we hope that we can bring you the players a better experience that is all for now see you in the final version. 

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