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a clean slate and a roadmap

I have been active with game development for close to a year. most of this has been a technical issue. my original laptop was damaged and it took a while to get fixed. then I got a new one,  and me being a dumbass, corrupted my old hard drive, meaning all my old games are gone. but im going to make a fresh start now. 

previously. i was making games randomly, and working on them when i felt like it. i didnt finish many, if not any games. and the ones that i was intending on finishing got corrupted or lost.

now, i have a proper pc, a job and proper technical skills. so i have thought ahead and created a plan for the future of my game development.

im going to take time with the games that i am working on, at most working on one game at a time. and maybe an update for the games i have released. i have also thought ahead about what i will be making in the future. instead of booting up a new project, and randomly typing in movement code until i get an idea. i have created a roadmap of the future games i will be making. this roadmap includes 8 of the games that i will be creating, each of these will take at least a couple of months to release. (apart from the first one).  this roadmap can be seen herethe nsg roadmap


the first game, triangulash. i just created in less than an hour, and is a warm up to get myself back into gamedev, triangulash is available for download right now if you want to play it. all of the other games though, starting with blastel battlegrounds will be a proper releases, which i intend to release on steam at some point. to add variety to the games i release, i will be releasing my games in the order of 2d,3d,vr. 

finally, to celebrate the 100th download of my most popular game, kyoob dash. i will at some point be releasing a remake of the game, fitted with a full campaign, enemies, local multiplayer and more. 

if you have anymore questions about my games, about games in general, or just want to chat. come on down to the official NSG discord channel. the discord

thanks for those who have donated, downloaded or even just looked at my games, i originally started making games just as a hobby, so i thank those who are bothered to check it out. 

thanks for your time.

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