Hey everyone! Zinequest hath arrived again and as is tradition, I've got a game for you! :)
Golf Quest is a comedy RPG / Dexterity game where you play as a ridiculous golfer taking on rivals across a number of fantastical Holes. With challenging obstacles like bouncy mushrooms, angry goats, dragon fire, cable cars, thieving goblins, rocking boats, mile high drops, and much much more, Golf Quest is ready to test your skill while being a tonne of chaotic fun.
At the start of the game, you generate your golfer and your rivals using the handy generation tables like this one:
So far in the Discord we've had:
In between each Hole you'll have the opportunity to come back to the clubhouse and take part in over the top clubhouse drama either as a solo journalling game or with your friends if you're playing the multiplayer mode. Did you hear Baron Von Schwing is having an affair with the mascot, Golfy?! Or you can use this opportunity to buy silly powerups for the next Hole. Pay off the Hole Mole and you can move the Hole wherever you like or replace your opponent's ball with an egg that hatches and flies away if hit too hard.
Out on the green you'll be trying to get your ball from the tee to the hole by toppling your pencil and seeing where it's marked the page. That mark is your Stroke and you take your next shot from the end of that Stroke, unless it hits a hazard that interrupts or changes things but all of that will be laid out on a handy Hazard sheet for each Hole.
And, if you've played Apothecaria, you'll notice a few familiar Locales as Golf Quest is set in the same place and has references to places like High Rannoc, Moonbreaker Mountain, and Glimmerwood Grove!
But that's not all, Golf Quest also comes with a Dungeon Crawling mode where instead of trying to stay under Par you're trying to golf your way past deadly traps, besting mooks like goblin caddys and kobold clubbers before facing down the dungeon boss and their unique hazards all while having a finite number of balls. Lose them all, and you're out!
And finally, we're going to hide a bunch of special balls throughout the book and behind achievements that let you play with weird and wonderful powers like the Mini Moon Ball which has its own gravity which affects any ball that passes it!
Golf Quest is up on Kickstarter now and we'd massively appreciate your support: https://www.kickstarter.com/projects/diamondblood/golf-quest
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