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Why we are building Playerloop

If you were a game developer in 1995, that’s it. Once you push the button and ship the game, you can’t change it anymore. It’s burned on the CD-ROM, and everything you did - including bugs - is engraved forever! Platforms like Steam and the App store reversed that. You can push updates at any time, and you should! In other words, one of the defining characteristics of indie game development is the early release model, where games are released even before they are completed, with developers relying on player feedback to help shape the final product.

Player feedback is critical to the success of your indie game and can make the difference between a game that flops and one that becomes a hit. The early player community can help shape the game in ways that the developer may never have imagined, leading to a better and more enjoyable experience for players.

However, collecting and analyzing player feedback can be a time-consuming and difficult task, especially for indie game developers who are already stretched thin with limited resources and manpower. Some of your players will join your Discord channel, but others won’t. And even for the ones who do join to complain on your Discord, you don’t have the save game file! Or the details of their computer. It’s very hard to figure out what to do. That's where Playerloop comes in.

Playerloop is the easiest way to collect feedback from your players, taking just minutes to integrate into your game using the Unity, Godot, or Javascript SDK. With Playerloop, you can get savegame files and notifications when a player files a bug report or leaves feedback, making it simple and straightforward to stay on top of player feedback.

The benefits of using Playerloop are numerous. First, it saves you time. No longer do you have to sift through countless emails and Discord posts to find the feedback that matters. Playerloop organizes all of your feedback in one place, making it easy to find what you need, when you need it.

Second, Playerloop helps you make better games. With more time to focus on your game, you can take the feedback that you receive and use it to improve your game. This can lead to a better player experience, which can translate into increased sales and more positive reviews.

Third, Playerloop helps you build a stronger community. When players feel like they have a voice and that their feedback is being heard, they are more likely to become invested in your game and become part of the community. This can lead to increased engagement and a stronger connection between you and your players.

Finally, Playerloop takes care of the boring and difficult part of collecting feedback. Playerloop will save the savegames submitted by your players so that you can download them. It will notify you via email when a new bug report is filed. You will have a simple web interface to check all the feedback at a glance. You don’t need to build any of that! Just integrate one of the official SDKs: Unity, Godot, or Javascript. And you are ready to go. 

In conclusion, player feedback is critical to the success of an indie game, and Playerloop makes it easy to collect and analyze that feedback. Whether you're a seasoned veteran or just starting out, Playerloop is the tool that you need to make the most of your feedback and build the best game possible. So why wait? Integrate Playerloop into your game today and start making the most of your player feedback!

We are indie devs ourselves and we are giving Playerloop away for free to the first 50 indie devs. You can get started by joining our Discord here!

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