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Ashley The Pirate Combat Demo V3⚔️(Public)

Hey Guys! New Combat Mode Demo V3!

I recommend using file1 save to test.

DOWNLOAD LINK GOOGLE DRIVE
https://drive.google.com/file/d/1MVRKp2Toj_Y3_c-ZCEF4wAkywBgMP3SS/view?usp=share_link

DOWNLOAD LINK MEGA
https://mega.nz/file/9DBlFRjS#uQxAuPDwI8m4_HErtbi0MO2_43cabA2okjL3tHQwA-Y

Remember, this is a DEMO test version, everything can still be changed and improved.
Your feedback is very important!

NEWS
-Tearing Clothes
-Three random animations with slime
-possibility to walk naked in the forest
-Animation only with the white dress for now (the other costumes don't work well in this demo).

Important note: this is not the official voice of Ashley, it is the voice of Rifi from the game V Island, which I am only using for testing purposes. In the final version I will hire a voice actress.

Notes: (The Pirate costume is only illustrative, the only costume that works in combat is the white dress.)
(Do not use your current saves in this demo.)
(This demo only works in the first part of the forest)
(Dialog box error was fixed in demo v4)

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(1 edit) (+1)

Looking good! Some comments that came to mind:

  • I can't seem to use the mouse to select battle actions (Attack, etc). I don't always like using the keyboard, and sometimes I prefer mirroring to a tablet using Steam Link etc and mouse events are important there.
  • I wish there was a way to either Struggle or speed through the h-events, as the timing feels a bit long on the h-animations. Normal skip buttons don't seem to work.
  • It would be nice if she made a longer orgasm noise / face at the end of the animations. That part feels too fast. Or maybe some other faces or arm movements as she progresses through the animation?
  • I like the new "find and attack" approach of the slimes in the forest, vs the older abrupt detection area. 
  • Some kind of "dodge" animation might be nice when the enemies miss.
  • Love the subtle bounce effects.
  • EDIT: Also would love if battle-damaged clothes persisted over the next battle, depending on current HP.

Great work! Excited to try with multiple outfits and enemies. Cheers!

(+1)

Thanks for the feedback, a lot of what you said I fixed in the V4 demo, I will try to add mouse usage in the final version, but in the case of the torn clothes after the battle for now it is very hard for me to add at the moment, maybe in the future after the combat update and some other updates, maybe I will try to add it.