Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

update - road to closed Beta testing

Application.Run("blogpost");

hello all. its been a minute since ive updated everyone on KNDA's progress, so i'll fill you in.

- some of the story elements have been changed slightly to accommodate the current cutscene system. the main theme of the story has not changed however.

-there is no map system currently, so a function has been added to increase your view area when you press left control.

-rotating disk that was meant to be a battle timer getting repurposed into something that displays status effects.

-enemies and bosses should have up to 3 different abilities.

-resolution is currently 1280 x 768, but considering making it a tad bigger, due to some small details.

-more testing and balancing, but that's a given from the title of the post. 

-levels getting more cosmetic details.

all in all, I don't feel I can give an exact date, but likely before the end of spring is when I'll be seeking others to provide testing on a prototype release.

Application.Quit();

Support this post

Did you like this post? Tell us

Leave a comment

Log in with your itch.io account to leave a comment.