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Alpha Version 1.3

Features

- New professions:

    *Gathering:

        Mining

        Woodcutting

        Skinning

    *Crafting:

        Weaponsmithing

        Armoring

    *Refining:

        Smelting

        Carpentry

        Leatherworking

- added NPC for Refining and Crafting

- New resource spots:

    *Copper ore

    *Tin ore

    *Log spot

    *Oak spot

    *Fox skin spot

    *Boar skin spot

- added Quality to items (with higher quality items base stats are increased and requirements also):

    * Normal
    * Decent

    * Good

    * Outstanding

    * Perfect

    * Masterpiece

- added Rarity to items:

    * Normal
    * Uncommon (item contains random additional option)

    * Rare (item contains two random additional options)

    * Excellent (item contains two random additional options and 1 or 2 excellent options, and base item stats are higher than normal items)

- added cool-down (5 seconds) to usable item bar

- item information window can be "movable"

- added 2 new droppable item type:

    * Box of Luck - after drop on ground high chance to receive Tier I item with level +5 or higher

    * Box of Kundun + 1 - after drop on ground high chance to receive Tier I item Excellent Rarity

- added two new monsters:

    * Golden Goblin (drops Box of Kundun +1)

    * Golden Budge Dragon (drops Box of Luck)

- added Upgrade Item option (Level and Quality)

    * just click on item in inventory that you want to upgrade and use Upgrade button
Changes

- changed attack hit formula


Bugfixes

- fixed adding stats not working

- fixed not reachable fishing spots

- fixed inventory and storage sorting

- fixed some typos

- fixed menu tabs

- fixed setting button icon in lobby

- fixed duration below 0

- fixed deployed resources visible after re-log

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