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Game announcement!

i’m not that good at coding so this project will take a very, VERY Long time, but I felt I should announce it. My first project is called (drumroll…) blackwater! Black wanted to be a survival horror game taking place in the mid 1800s in which you make your way through an old abandoned workshop that has been flooded with a sort of black water. You have to drain it by pulling levers to open up the floor and then close it to walk past. it opens up the floor because usually unless it had a pretty big budget and a lot of thinking ahead going on it would not have a phone sewage system and draining system but they knew that people would get tired of bringing heavy objects down so that’s why they made the force openable, that’s the context behind the no sewers. i’ve already got half of the models done and I have practically no coding done. So it might take 3 1/2 years by rough estimate.  So you might be asking… “Why did you announce it now instead of later? You don’t even have any work done and it’s going to take practically forever.” It’s so that I would have more drive to complete the game instead of just dropping the project due to difficulties after unity glitches out. So yeah.

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