Roses Of Love (early access) has been officially released! What are you waiting for to read the “Twin Roses” route?
Q&A (EA)
Why early access?
The reason for releasing the game in early access is that I don’t want to keep my audience waiting any longer. I thought it’s best to release a small version of the game and hear what they have to say about the game. While it is not the full game, any ideas will be well received, please don’t be too harsh with your criticisms, it is a premature game but with an interesting story behind it.
Approximately how long is this game going to be in early access?
I estimate 1 year or 2 years, depending on how much it would cost me to finish version 2.0. But I estimate that I will have more or less half of the game sometime next year.
How different will the full version be from the early access version?
It will change a lot in the aesthetics of the game, for example the interface. This interface that the game currently has is not to my liking, and it doesn’t look professional. So I decided that I will hire someone to design the new interface, of course… when I get enough money for this.
I also want to include original music, BG, CG, Sprites and voice to the game, I’ve been checking prices and well… some assets are expensive… But I hope that the profits from the early access version will cover most of the expenses.
On the other hand, I’m considering moving the project to another engine, but I’ll see and decide when the time is right.
What is the current status of the early access version?
An early version of the game, with 2 routes. Currently, the EA and the Demo does not have any CG (special scene) so it is just the sprites and backgrounds.
Will the price of the game be different during and after early access?
Yes, the current price of the game is 3.90 dollars. However, the final version of the game will cost about the same as other visual novels on the market (15 USD).
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