Okay, seems that i managed to fix some of the issues that npcs had moving around, now they have a more complex system for them to move from point A,B,C and D randomly from one to each other, and also, they have waiting times in the destinations too, so it will be really difficult to predict their trajectory so easily as we did with previous older KD :P
Hopefully everyone will enjoy this feature because i, myself, love stealth games and always want more complex and difficult to beat stealth systems :D
Will pack a new demo once i made sure there´s no big bugs in there, and probably, when i set up the warehouse to at least enter the place and move all around, we´ll see
Thanks for reading, as always!
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That sound good