Hello, people!
This past month I set out to make a game from start to finish within a period of four weeks... And I did.
With that, I can easily say that in those four weeks, two were of pure study and planning, mainly in the areas that I was less familiar with.
It's not the most complete game in the world or the one with the fewest problems, but it is a game.
From the initial idea, to the programming, from the 3D models to the textures, all the pieces were put together by me.
In this journey I was able to see a bit of each area, an interesting experience that got me completely out of my comfort zone. A journey which made some of the results not that good, but it was part of the challenge and, to be honest, part of the fun.
I had to deliver it in four weeks, and in four weeks I did it. Good, bad, pretty, ugly, four weeks after I started it is here, ready to be played.
An exercise of detachment, to put the boat to sail and see if it floats the way it is.
Many things could be different, many things I could improve, but I need to keep up the promise.
So... Hope you enjoy it.
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