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Orbyte Release

**Orbyte is officially out! **

Hey everyone!

I’m super excited to finally share Orbyte, a little arcade project I’ve been chipping away at solo. It started out as a tiny idea, something quick and after a bunch of late-night tweaking, testing and breaking, I have finally finished it.

It’s a fast-paced arcade game where you dodge, survive, and earn high scores. I built it unity and the 2D URP. The game is played withsimple taps as you avoid oncoming projectiles, perfect for mobile games where you can pick it up an put it down easily.

As a solo dev, I wanted a project I could actually finish and polish; and I’m proud of how far this one has come.

**Also available on Google Play! ** If you want to play it on mobile, you can grab it for free on the Play Store. The mobile version is the one I’ve been tuning the most, so definitely check it out if you want the “intended” experience.

https://play.google.com/store/apps/details?id=com.RDBILTD.Orbyte&pcampaignid=web_share

What’s next?

I already have a list of updates and I’m planning some polish, some quality of life improvements, maybe even a few extra modes if people enjoy it. I’m also completely open to suggestions, so if you try it out please let me know!

If you like Orbyte, leave a rating, or share it with someone who might enjoy it, you’re helping this project more than you know.

— Ross (RDBI)

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