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Moving things around a bit

Halloween sale got me thinking, I'm torn on pricing models for projects.

Option 1: Single price

Projects with one "tier" i.e you get exactly what you buy.

Option 2:Multiple price points for a single project.

Eg. part of it is free and you get more for 10$+. Or it costs for 10$, and then you get a Unity coded version for 25$


Personally I'm leaning towards #1, even though that forces some changes. Mostly because it makes management and sales easier. And is just simpler overall. I will try to make the switch this Haloween sale. Please let me know if the recent changes negatively affect you, I'll try to figure something out.

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