Lately, I had been making improvements on Rotation by adding animation to it. However, I got into a dead end of having no idea of how will I make that simple animation code to work normally, even though I had made a simplified code that worked awesome on the non-animated version.
In the case Strip Hi-Lo, I will try to finish the demo versions of both games, as much as possible before Halloween. After that, I will begin building the full versions of SHL before my birthday in two months.
For Mini Lights Out, I might try working on this a bit on the coming week, in tandem with SHL. But I can't guarantee if ever I'll make any progress on the game.
"What about that Yatzy game you promised?"
OK, I have been fixing up some things in my to-do list of easy-to-build games, especially the dice games. I wanted to focus first on the single-player dice games first, which will also include my variations to them.
Finally, Strip Junken, I'm not certain whether I'll finish the v1.2.1 patch or not, which will have some minor fixes, but I'm going to save the whole new secret passcode thing until I announce v1.3 which will be the last SJK update for now.
Well, that's all of the latest news I could share right now, I might drop some updates on a later date if there is any good progress made. Thanks for reading, and I'll see you next time.
Did you like this post? Tell us
Leave a comment
Log in with your itch.io account to leave a comment.