Luna Executor is a developer-oriented tool built to accelerate LuaU development, testing, and iteration inside Roblox Studio and private environments. Instead of runtime tampering in public games, Luna is designed for safe workflows: hot-reloading scripts in Studio, running automation in isolated test instances, and providing diagnostics that help you ship better code.
Luna focuses on three core developer needs: speed, safety, and observability. It removes friction from the edit β test β iterate loop by letting you run and manage Lua scripts in controlled environments, inspect runtime output with a developer console, and snapshot profiles so teammates can reproduce issues quickly.
Important: Luna is explicitly for development and testing. Do not use it to modify or interfere with other playersβ game experiences or to bypass platform rules.
Platform | Status | Notes |
---|---|---|
Windows 11 / 10 | β Supported | Full feature set |
Windows 8 / 7 | β οΈ Legacy | Basic features only |
Linux (Wine/Proton) | β οΈ Partial | Studio compatibility varies |
macOS | β Not Supported | Use Windows |
Note: Luna works with Roblox Studio and private servers, not public live clients.
# Example workflow
Open Studio β Start Local Server
In Luna: Select script β Run in Studio
Observe console output, hot-reload changes
flowchart LR
A[Open Roblox Studio] --> B[Start Local Play Session]
B --> C[Launch Luna Executor in Studio Mode]
C --> D[Load Script from Hub]
D --> E[Run β Observe Console]
E --> F{Edit Script?}
F -->|Yes| D
F -->|No| G[Save Profile / Export]
Q: Can Luna run scripts in public Roblox games?
A: No, itβs only for Studio & private servers.
Q: Will it crash Studio?
A: Luna uses sandbox limits to reduce crashes, but save often.
Q: Can I share profiles?
A: Yes, export them as JSON.
Q: Hotkeys & CLI?
A: Yes, hotkeys for run/stop, plus headless CLI mode.
Q: Updates?
A: Optional checks, manual updates supported.
Luna Executor is a safe developer tool for Roblox scripting, focused on speed, safety, and reproducibility. Perfect for creators, educators, and teams.
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